Analogue and digital gaming What's the industry really like? Will evil IP lawyers scupper everything?
What's it really like inside the games industry?
Kim reveals how making money out of great ideas like this isn't always intuitive - http://www.boardgame-remix-kit.com/
Kentish digital and crafty projects which are open to all.
Weird interfaces Sony and a hacked Kinect play with hands and minds.
Cognitive psycho logical UX wizard digi-soc beatbox.
Digital clusters tattoo mags into iPads new media themed evening.
STEM Ambassadors, Vintage arcade games and fun, Digital n00bflash.